# Third-party notices — Cờ Tướng web build

Generated: 2026-10-22T09:04:36.660Z
Build mode: `optimized` — Cả ba mô hình đã tối ưu, gồm cảnh nền Sketchfab Standard.
Public-distribution safe: no (see model notes).

This file covers third-party code and assets included in this bundle.
The full license texts are in `LICENSES/`. The game's own C++ and
JavaScript code is © the project authors and is not separately licensed here.

## Runtime and UI libraries

- **Three.js r186** and its addons (OrbitControls, GLTFLoader, BufferGeometryUtils, SkeletonUtils) — MIT. `LICENSES/THREE.txt`.
- **React / ReactDOM** — MIT. `LICENSES/REACT.txt`.
- **htm** — Apache License 2.0. `LICENSES/HTM.txt`.
- **IBM Plex Mono** — SIL Open Font License 1.1. `LICENSES/IBM-PLEX-MONO-OFL.txt`. The WOFF2 subsets are unmodified.
- **Emscripten runtime**, musl libc, libc++, libc++abi, compiler-rt and libunwind — see `LICENSES/EMSCRIPTEN.txt`, `MUSL.txt`, `LIBCXX.txt`, `LIBCXXABI.txt`, `COMPILER-RT.txt`, `LIBUNWIND.txt`.

## 3D models in this build

- **An overgrown Japanese-style location** by **dasy444** — Sketchfab Standard.
  Source: https://sketchfab.com/3d-models/an-overgrown-japanese-style-location-71ce9449e0f94808818da33660bca440
  License text: `LICENSES/SKETCHFAB-STANDARD.md`.
  Modifications: Rescaled; some meshes/materials hidden or adjusted at runtime.
  Web optimization: Unused animation clips removed; unreferenced nodes, meshes and accessors pruned; textures resized and re-encoded as WebP. Geometry, skinning, retained animation clips and embedded attribution are preserved.
  The model is included only as part of the game, not as a standalone asset.
- **Black Myth: Wukong - KangJinLong (From the Vault)** by **Haku Dragon** — CC BY 4.0.
  Source: https://sketchfab.com/3d-models/black-myth-wukong-kangjinlongfrom-the-vault-5965727aa5e84e249c29ff7c179fdcb9
  License text: `LICENSES/CC-BY-4.0.txt`.
  Modifications: Scale, materials, bone posing and visual effects adjusted at runtime.
  Web optimization: Unused animation clips removed; unreferenced nodes, meshes and accessors pruned; textures resized and re-encoded as WebP. Geometry, skinning, retained animation clips and embedded attribution are preserved.
  The model is included only as part of the game, not as a standalone asset.
- **Black Myth: Wukong - Yin Yang Yu (Animation)** by **Haku Dragon** — CC BY 4.0.
  Source: https://sketchfab.com/3d-models/black-myth-wukong-yin-yang-yu-animation-0e7a480f4beb42dea38c3c10b867e81a
  License text: `LICENSES/CC-BY-4.0.txt`.
  Modifications: Scale, materials, animation blending and visual effects adjusted at runtime.
  Web optimization: Unused animation clips removed; unreferenced nodes, meshes and accessors pruned; textures resized and re-encoded as WebP. Geometry, skinning, retained animation clips and embedded attribution are preserved.
  The model is included only as part of the game, not as a standalone asset.

Black Myth: Wukong names/characters remain the property of their respective
rights holders. An uploader's license claim is not a guarantee of underlying
IP rights. This student project is not endorsed by the game's creators or
these artists.

## Not included in this build

- **phoenix_bird.glb** (NORBERTO-3D, CC BY 4.0) — retained in the source tree but not used by the scene; not shipped in web builds.
- **Be Vietnam Pro** and **Noto Serif** — unused fonts retained in the source tree; not shipped in web builds. Their OFL files remain in the source tree.
- **React Bits reference TSX** and the unused `js/ui/hieu_ung.js` port — source-only reference material; not shipped in web builds.

## Model license notes

- CC BY 4.0 models require attribution; attribution is provided above, in `LICENSES/MODELS.md`, and inside each GLB.
- The Sketchfab Standard environment is not an open-source asset. The agreement restricts making it available as a stand-alone file and distributing a derivative whose primary value is the model. Confirm entitlement before public hosting.
- This build includes the Sketchfab Standard environment; it is not public-distribution safe. The `public` build omits it.
- Do not extract or redistribute any model from this bundle as a standalone model pack.

## Build-only tools (not distributed)

`@gltf-transform/*` (MIT) and `sharp` (Apache-2.0) are used at build time only.
Emscripten is used at build time; its runtime license is included above.
